Name: Dijin (Dye-Gin)
The Hideous Assassin, The Herald of the Age of Plague, The Groom of Sin

Portfolio: God of, poison, assassins, mutilation, pain, torture, murder, tyranny, domination, slavery, pestilence, plagues, sickness, insanity, decay, ugliness, vermin, worms, necromancy, the undead, and the dark element.

Description: Dijin appears as a towering humanoid shaped entirely of worms, with two glowing eyes peering from beneath the hood of his ragged cloak. Any who meet his eyes are stricken by madness, and he favors a staff that causes seeping wounds and withers flesh. His favored messengers are the undead but on occasion he uses worms or sickness to communicate. His symbol is a skull erupting with writhing green worms.

Dogma: Dijin imposes strict rules and harsh punishments on his followers. Dijin’s faithful believe that life is an obscenity, albeit a temporary one, and that death offers only nothingness. Undeath, then, is the only worthwhile goal, and followers of Dijin are encouraged to spread this gift as far as they can; though it is important that an individual is tortured before entering undeath. They are permitted to control them if necessary, but encouraged to set them free to do as they will when their creators have no further use. Slavery is only for the living, and while it is useful, undeath is more so. Undead are sacred to Dijin, and his followers are not permitted to destroy them except in self-defense. His worshippers believe that through undeath and suffering they will overwhelm the world and even the gods will perish. He teaches that the world is a harsh, unforgiving place and that cruelty and tyranny are necessary tools to establish the Order of the Undead. Tyrants are to be obeyed only if they follow Dijin’s will, and dissenters are to be oppressed, killed, and converted.

Worshipers: Dijin’s worshipers are slavers, morticians, torturers, murderers, tyrants, the insane, assassins, the undead, lichs, necromancers, poison makers, and those hoping to avoid his anger, such as the sick.

Clergy: Dijin’s clerics and priests raid graveyards to create undead, create poisons, promote necromancy, spread disease, research more powerful pathogens, and work to bring about the rise of Dijin and establish the Orde of the Undead. The more powerful ones seek to create new kinds of undead, and seek lichdom or some other form of undeath for themselves. They work their slaves to death and then reanimate their corpses. They wear garb of blackish green.

Temples: In the wild Dijin ’s temples are often in the shape of large black ziggurats. They are usually hidden, dark and grim. In cities temples to Dijin are hidden behind false facades, often businesses are used as fronts, with the inner sanctums accessible through secret doors. Undead guardians commonly guard his temples.

Rituals: In Dijin’s rituals it is common for sacrificial victims to be slowly tortured to death, over the course of days. Priests often use healing to prolong this suffering. Upon death these victims are then converted to the undead. The most important prayer to Dijin offered by his cultists is a personal act performed once each month, in which they ingest living worms as a sign of their faith. Services to Dijin feature weird humming and droning chants in near darkness lit only by fat, black, smoky candles.

Significant Holy Days:

  • The Unhallowing: This ceremony has no set date, but involves sacrificing a paladin to Dijin and creating a self-loathing undead creature from the remains.
  • The Wedding of Sin: This holiday is celebrated on the anniversary of the Bride and Groom of Sin. It is celebrated by a massive debaucherous party where worshipers of both faiths join to forget their differences and seek to harm those who belong to other faiths.

Significant Relics:

  • 1,000 Gems of Dijin: A collection of gems, its current location is unknown, but it is certain that the collection was split up long ago. If brought together they are said to be able to raise a massive undead army.


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